The virtual reconstruction of the Castle of Akersborg, Norway, stands out through the amazing richness of the aspects of medieval life it captures and the impressive attention to historical detail with which they are implemented. A key innovation resides in its design, which carefully and brilliantly combines elements of game-play and real-time narrative interaction with accurate and detailed visualisations of the past. At one end of the spectrum, commercial games don’t give – and don’t have to give – so much consideration to the the veracity of the historical details. At the other end, historical recreations don’t provide such rich spaces for real-time interaction. This implementation does both.